The Blinding Vale

The Blinding Vale

BV

Darkness mechanics and charging adds punish bad positioning.

  • Slows and roots to handle the charging adds
  • Group movement speed for the blackout phases
  • Silences shut down the sightless seers
Boss cheatsheet
✓Party complete25/29 utilities coveredno key gaps for this dungeon

Step 2 (done): Build your party

Five slots: 1 tank, 1 healer, 3 DPS. Click a spec from the tier lists, or drag it onto a slot.

Step 3 (done): Suggested next pick

Ranked by how much missing utility each spec adds. Tap an icon for details, tap again to add.

Party is full — remove a spec to see recommendations again.

Step 2 (done): Pick your specs

S is the strongest pick for this dungeon, C the weakest. Hover an icon to see the spec name.

Tanks

role filled
  • S
    Protection Paladin
    Brewmaster Monk
  • A
    Guardian Druid
    Vengeance Demon Hunter
    Blood Death Knight
  • B
    Protection Warrior

Healers

role filled
  • S
    Restoration Druid
    Holy Paladin
    Restoration Shaman
  • A
    Mistweaver Monk
    Holy Priest
    Discipline Priest
    Preservation Evoker

DPS

role filled
  • S
    Balance Druid
    Feral Druid
    Retribution Paladin
    Elemental Shaman
    Enhancement Shaman
  • A
    Windwalker Monk
    Beast Mastery Hunter
    Shadow Priest
    Survival Hunter
    Marksmanship Hunter
  • B
    Frost Death Knight
    Augmentation Evoker
    Unholy Death Knight
    Devastation Evoker
    Havoc Demon Hunter
    Affliction Warlock
    Demonology Warlock
    Destruction Warlock
    Devourer Demon Hunter
    Assassination Rogue
    Arms Warrior
    Fury Warrior
    Arcane Mage
    Fire Mage
    Frost Mage
  • C
    Outlaw Rogue
    Subtlety Rogue
Utility tiers shown — loading live Raider.io meta data…

Team Coverage

All key needs met

Buffs

4/5
  • MovementkeyReady
  • StaminaReady
  • VersatilityReady
  • Attack PowerReady
  • Meleeoptional

Debuffs

1/1
  • Physical Damage TakenReady

Other

13/14
  • SilenceskeyReady
  • Battle ResurrectionsReady
  • Short CD InterruptsReady
  • HasteReady
  • Friendly Curse DispelsReady
  • Friendly Magic DispelsReady
  • Friendly Disease DispelsReady
  • Friendly Poison DispelsReady
  • Friendly Bleed DispelsReady
  • Offensive Magic DispelsReady
  • Offensive Enrage DispelsReady
  • Long CD InterruptsReady
  • Miscellaneous UtilityoptionalReady
  • Slowsoptional

Crowd Control

8/9
  • SlowskeyReady
  • RootskeyReady
  • StunsReady
  • DisorientsReady
  • IncapacitatesReady
  • KnockbacksReady
  • Miscellaneous UtilityoptionalReady
  • TauntsoptionalReady
  • External Cooldownsoptional

External Cooldowns

2/4
  • Damage MitigationReady
  • HealthReady
  • Cheat Deathoptional
  • Reduced Threatoptional

Personal Cooldowns

2/5
  • Damage MitigationoptionalReady
  • Movement AbilitiesoptionalReady
  • Cheat Deathoptional
  • Immunitiesoptional
  • Stunsoptional

Dungeon cheatsheets

Boss and trash abilities per key, plus the specs that trivialise them.

View all