Sethrak Stormcallers
TrashCaster packs
- InterruptChain Lightning
Bounces through the party — kick every cast.
- DispelStatic Shock
Curse-flavoured shock debuff; remove it before the next bounce.
Lightning cultists and venomous packs across a long, spread-out route. Curse and poison removal plus consistent kicks on the stormcallers are the whole key.
Build a party for this keyRestoration Shaman
Poison Cleansing Totem + Cleanse Spirit
Removes the asp poisons and the shock curses without spending globals per player.
Restoration Druid
Nature's Cure
Covers curse, poison and magic in one button on Merektha.
Frost Mage
Frost Nova + Blizzard
Locks the Avatar defend-phase add waves in place.
Arms Warrior
Shockwave
AoE stun for the defend phase and the stormcaller packs.
Beast Mastery Hunter
Tranquilizing Shot + Binding Shot
Ranged utility and a second stop for the add waves.
Caster packs
Bounces through the party — kick every cast.
Curse-flavoured shock debuff; remove it before the next bounce.
Snake packs
Poison stacks fast on melee — cleanse or pull them out.
Two-boss lightning fight
Party damage from Aspix — pre-heal, it lands on a timer.
Knockback; be off the edge of the platform when it fires.
Frontal from Adderis — face it away from the group.
Poison boss
Stacking poison on the party; a cleanse turns the fight trivial.
Tank DoT that ramps — mitigate and dispel if possible.
Frontal cone that leaves poison ground — reposition after each.
Lightning add fight
Spreads lightning pools; keep the platform clean.
Kick on cooldown, it hits the whole party.
Final encounter, defend phase
Waves of adds — stuns, slows and knockbacks are the win condition.
Party damage as waves overlap; save a raid cooldown for wave three.