Kings' Rest dungeon icon

Kings' Rest

KR

A long, trash-heavy tomb run with hard-hitting casters and a boss lineup that punishes missed kicks. Interrupts, curse removal and tank externals carry the key.

Build a party for this key

Specs that make this key easier

  • Protection Paladin

    Protection Paladin

    Blessing of Protection + Cleanse

    Immunity for Land of Kings and curse removal on the witch-doctor Hexes.

  • Discipline Priest

    Discipline Priest

    Pain Suppression + Rapture

    Externals for Merged Might and absorbs through Warsong.

  • Blood Death Knight

    Blood Death Knight

    Death Grip + Anti-Magic Zone

    Pulls the Golden Serpent adds together and blankets Shadow Bolt Volley.

  • Arcane Mage

    Arcane Mage

    Remove Curse + Counterspell

    Second kicker plus the curse removal Mchimba's room needs.

  • Protection Warrior

    Protection Warrior

    Shockwave + Rallying Cry

    AoE stop for Spirit of the Kings and party health for Dessication.

Trash callouts

Zanchuli Witch-Doctors

Trash

Tomb casters

  • InterruptShadow Bolt Volley

    Party-wide damage — this is the kick that keeps the healer alive.

  • DispelHex

    Curse on a player; remove or lose a DPS for the pull.

Embalming Attendants

Trash

Mchimba's room

  • InterruptEmbalming Fluid

    Puddle of stacking damage — kick or the room becomes unstandable.

Bosses

The Golden Serpent

Boss

Add-control boss

  • Stop / CCCoalescing Gold

    Spawns gold adds — stun and cleave them before they merge.

  • MovementHidden Passage

    Boss burrows and reappears; group up on the marked spot.

Mchimba the Embalmer

Boss

Healing check

  • MovementSearing Embalming Fluid

    Ground fire spreads across the room — burn fast, space is limited.

  • Stop / CCWrap in Bandages

    A player is trapped; free them immediately or they die.

  • Raid damageDessication

    Party damage plus a healing reduction — cooldown it.

The Council of Tribes

Boss

Three bosses, rotating mechanics

  • InterruptWithering Volley

    Zanazal's cast — highest kick priority in the fight.

  • TankMerged Might

    Empowered melee on the tank — externals when two bosses are active.

  • Raid damageSpirit Vessel

    Party damage phase; pre-heal and stack for AoE healing.

Dazar, the First King

Boss

Final boss

  • Raid damageWarsong

    Ramping party damage — rotate raid cooldowns across the phases.

  • CooldownLand of Kings

    Heavy execute hit on the tank; immunity or a big external.

  • Stop / CCSpirit of the Kings

    Adds spawn — stun them and burn before Warsong overlaps.