Murder Row

Murder Row

MR

Gang trash that stacks bleeds and poisons on everyone.

  • Poison and bleed dispels keep the healer alive
  • AoE stuns to hold the ambush packs
  • Physical damage reduction for melee-heavy pulls
Boss cheatsheet
✓Party complete25/29 utilities coveredno key gaps for this dungeon

Step 2 (done): Build your party

Five slots: 1 tank, 1 healer, 3 DPS. Click a spec from the tier lists, or drag it onto a slot.

Step 3 (done): Suggested next pick

Ranked by how much missing utility each spec adds. Tap an icon for details, tap again to add.

Party is full — remove a spec to see recommendations again.

Step 2 (done): Pick your specs

S is the strongest pick for this dungeon, C the weakest. Hover an icon to see the spec name.

Tanks

role filled
  • S
    Protection Paladin
    Brewmaster Monk
  • A
    Blood Death Knight
    Vengeance Demon Hunter
  • B
    Guardian Druid
    Protection Warrior

Healers

role filled
  • S
    Restoration Druid
    Holy Paladin
    Mistweaver Monk
    Restoration Shaman
  • A
    Preservation Evoker
  • B
    Holy Priest
    Discipline Priest

DPS

role filled
  • S
    Balance Druid
    Feral Druid
    Retribution Paladin
    Elemental Shaman
    Windwalker Monk
    Enhancement Shaman
  • A
    Beast Mastery Hunter
    Survival Hunter
    Augmentation Evoker
    Devastation Evoker
    Marksmanship Hunter
    Frost Death Knight
    Unholy Death Knight
  • B
    Havoc Demon Hunter
    Shadow Priest
    Arms Warrior
    Fury Warrior
    Devourer Demon Hunter
    Assassination Rogue
    Affliction Warlock
    Demonology Warlock
    Destruction Warlock
    Arcane Mage
    Fire Mage
    Frost Mage
  • C
    Outlaw Rogue
    Subtlety Rogue
Utility tiers shown — loading live Raider.io meta data…

Team Coverage

All key needs met

Buffs

4/5
  • StaminaReady
  • VersatilityReady
  • Attack PowerReady
  • MovementReady
  • Meleeoptional

Debuffs

1/1
  • Physical Damage TakenkeyReady

Other

13/14
  • Friendly Poison DispelskeyReady
  • Friendly Bleed DispelskeyReady
  • Battle ResurrectionsReady
  • Short CD InterruptsReady
  • HasteReady
  • Friendly Curse DispelsReady
  • Friendly Magic DispelsReady
  • Friendly Disease DispelsReady
  • Offensive Magic DispelsReady
  • SilencesReady
  • Offensive Enrage DispelsReady
  • Long CD InterruptsReady
  • Miscellaneous UtilityoptionalReady
  • Slowsoptional

Crowd Control

8/9
  • StunskeyReady
  • DisorientsReady
  • IncapacitatesReady
  • KnockbacksReady
  • RootsReady
  • SlowsReady
  • Miscellaneous UtilityoptionalReady
  • TauntsoptionalReady
  • External Cooldownsoptional

External Cooldowns

2/4
  • Damage MitigationReady
  • HealthReady
  • Cheat Deathoptional
  • Reduced Threatoptional

Personal Cooldowns

2/5
  • Damage MitigationoptionalReady
  • Movement AbilitiesoptionalReady
  • Cheat Deathoptional
  • Immunitiesoptional
  • Stunsoptional

Dungeon cheatsheets

Boss and trash abilities per key, plus the specs that trivialise them.

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