Kings' Rest

Kings' Rest

KR

Zandalari royal tombs filled with undead guards and spectral kings.

  • Interrupts stop the embalming fluid and shadow bolts
  • Curse dispels remove the kings' decrepit hexes
  • Tank externals and immunities for the executioner's strikes
Boss cheatsheet
✓Party complete23/29 utilities covered1 key gap: Immunities

Step 2 (done): Build your party

Five slots: 1 tank, 1 healer, 3 DPS. Click a spec from the tier lists, or drag it onto a slot.

Step 3 (done): Suggested next pick

Ranked by how much missing utility each spec adds. Tap an icon for details, tap again to add.

Party is full — remove a spec to see recommendations again.

Step 2 (done): Pick your specs

S is the strongest pick for this dungeon, C the weakest. Hover an icon to see the spec name.

Tanks

role filled
  • S
    Protection Paladin
    Vengeance Demon Hunter
  • A
    Brewmaster Monk
    Protection Warrior
    Blood Death Knight
    Guardian Druid

Healers

role filled
  • S
    Restoration Druid
    Restoration Shaman
    Holy Paladin
  • A
    Mistweaver Monk
  • B
    Holy Priest
  • C
    Discipline Priest
    Preservation Evoker

DPS

role filled
  • S
    Balance Druid
    Feral Druid
    Elemental Shaman
    Enhancement Shaman
    Retribution Paladin
    Beast Mastery Hunter
  • A
    Survival Hunter
    Marksmanship Hunter
    Havoc Demon Hunter
    Devourer Demon Hunter
    Windwalker Monk
    Frost Death Knight
    Unholy Death Knight
    Arms Warrior
    Fury Warrior
  • B
    Assassination Rogue
    Outlaw Rogue
    Subtlety Rogue
    Shadow Priest
    Arcane Mage
    Fire Mage
    Frost Mage
  • C
    Augmentation Evoker
    Devastation Evoker
    Affliction Warlock
    Demonology Warlock
    Destruction Warlock
Utility tiers shown — loading live Raider.io meta data…

Team Coverage

1 key gap

Buffs

5/5
  • StaminaReady
  • VersatilityReady
  • Attack PowerReady
  • MovementReady
  • MeleeoptionalReady

Other

11/13
  • Short CD InterruptskeyReady
  • Friendly Curse DispelskeyReady
  • Battle ResurrectionsReady
  • HasteReady
  • Friendly Magic DispelsReady
  • Friendly Disease DispelsReady
  • Friendly Poison DispelsReady
  • Offensive Magic DispelsReady
  • SilencesReady
  • Offensive Enrage DispelsReady
  • Long CD InterruptsReady
  • Miscellaneous Utilityoptional
  • Slowsoptional

Crowd Control

7/9
  • StunsReady
  • DisorientsReady
  • IncapacitatesReady
  • KnockbacksReady
  • RootsReady
  • SlowsReady
  • TauntsoptionalReady
  • External Cooldownsoptional
  • Miscellaneous Utilityoptional

External Cooldowns

3/5
  • Damage MitigationkeyReady
  • ImmunitieskeyMissing
  • HealthReady
  • Cheat DeathoptionalReady
  • Reduced Threatoptional

Personal Cooldowns

4/5
  • Cheat DeathoptionalReady
  • Damage MitigationoptionalReady
  • ImmunitiesoptionalReady
  • Movement AbilitiesoptionalReady
  • Stunsoptional

Dungeon cheatsheets

Boss and trash abilities per key, plus the specs that trivialise them.

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